I was in charge of polishing this Outpost for Ghost Recon: Wildlands in the province of Mojocoyo.
► World Building
► Terraforming
► Propsing
► Decals placement ( tracks, tags, etc... )
- Level Art support: Maximilien Cleda
- Procedural Rock Pass: Yannick Signahode
- Vegetation: Maximilien Cleda
- Lighting: Denis Mercier
- Level Design: Benjamin Lutz